The Official Lineup

All the levels

From the gentle bounce of Stereo Madness to the chaos of Deadlocked: every main level, ranked by difficulty and stars, with a tip for each one.

01

Stereo Madness

Learn the rhythm: every jump lands on the beat.

๐Ÿ™‚
Easyโ˜… 1
02

Back On Track

First taste of jump pads. Trust the yellow.

๐Ÿ™‚
Easyโ˜… 2
03

Polargeist

Jump orbs arrive. Tap while touching them.

๐Ÿ˜
Normalโ˜… 3
04

Dry Out

Gravity flips. Keep calm upside down.

๐Ÿ˜
Normalโ˜… 4
05

Base After Base

Ship sections get tighter. Tiny taps, not long holds.

๐Ÿ˜ 
Hardโ˜… 5
06

Can't Let Go

The first real wall for new players. Practice mode is your friend.

๐Ÿ˜ค
Harderโ˜… 6
07

Jumper

Fast pads and a fun ball section. Watch the ending.

๐Ÿ˜ 
Hardโ˜… 7
08

Time Machine

Rapid gravity swaps. Memorize the timing.

๐Ÿ˜ค
Harderโ˜… 8
09

Cycles

Ball and cube constantly trade places.

๐Ÿ˜ค
Harderโ˜… 9
10

xStep

Long, relentless, and famously tricky in the final ship.

๐Ÿ˜ก
Insaneโ˜… 10
11

Clutterfunk

Mini-mode madness. Visual clutter hides the hazards.

๐Ÿ˜ก
Insaneโ˜… 11
12

Theory of Everything

UFO mode debuts. Short taps keep you level.

๐Ÿ˜ก
Insaneโ˜… 12
14

Clubstep

The first Demon. Dark, brutal, and very satisfying.

๐Ÿ‘น
Demonโ˜… 14
16

Theory of Everything 2

The infamous wave section. Expect hundreds of attempts.

๐Ÿ‘น
Demonโ˜… 14
20

Deadlocked

The final boss of the main levels. Speed changes everywhere.

๐Ÿ‘น
Demonโ˜… 15

Need a strategy?

Our guides cover practice mode, ship control, wave timing and how to get through your first Demon.

Open the guides
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